Unlocking the Power of C# Collections
Understanding C# Collections
In C#, collections are classes that simplify working with groups of objects. These classes provide a robust way to store, manipulate, and retrieve data. There are three primary categories of collection classes in C#: System.Collections.Generic, System.Collections, and System.Collections.Concurrent.
Generic Collections: Precision and Type Safety
The System.Collections.Generic classes enable you to create generic collections, which store type-compatible data elements. This means you can’t mix and match different data types in the same collection. A prime example of a generic class is List
Exploring System.Collections.Generic Classes
Within the System.Collections.Generic namespace, you’ll find several essential classes:
List Class: Dynamic and Versatile
The List
Stack Class: Last In, First Out
The Stack
Queue Class: First In, First Out
The Queue
SortedList Class: Key-Value Pairs
The SortedList
Non-Generic Collections: Flexibility and Versatility
The System.Collections classes allow you to create non-generic collections, which can store data elements of multiple types. These classes are part of the System.Collections namespace.
ArrayList Class: Resizable Arrays
The ArrayList class is non-generic, enabling you to store elements of multiple data types. It provides resizable arrays, allowing duplicate elements and supporting sorting.
Hashtable Class: Key-Value Pairs with Hash Codes
The Hashtable class is also non-generic, consisting of key-value pairs managed using hash codes. Keys cannot be null, but values can be.
Thread-Safe Collections: Ensuring Concurrent Access
The System.Collections.Concurrent classes provide thread-safe collection classes, essential for scenarios where multiple threads access the same collection. Thread safety ensures that code executes correctly, even when accessed concurrently.
ConcurrentStack, ConcurrentQueue, and ConcurrentDictionary
These classes guarantee thread safety, making them ideal for multithreaded environments. When multiple threads are involved, it’s recommended to use System.Collections.Concurrent classes over System.Collections and System.Collections.Generic classes.